Despite the best efforts of many a detractor, I'm still enjoying Brutal Legend. What makes this more recent opinion of the game more important than the last is that I'm several hours in and I have fought my way through quite the number of Stage Battles, the pseudo RTS battles that seem to have drawn a line in the sand amongst players. I happily sunbathe in the happier side of the line, the side of the sand with the volleyball net and elaborate sand castles. It's the side where we accept how much fun Brutal Legend's Stage Battles are, and you should pop by for a "brewsky".
My biggest and best retort to the complaints of these events is that I have to wonder if we've been playing the same game. While the shroud keeping these RTS-esque elements was held firm until pretty much launch day, it's hard to say they come as a surprise. I feel the game builds itself up quite nicely to these events, and the mechanics of this Devil May Cry action-game we thought it was blends well into this new type of battle. I had a great time pitting myself off against hordes of enemies, using the mechanics that the game taught me along the way. Tim Schafer, BL's lead designer, wrote a post on his company's blog, informing players just how they should approach the Stage Battles. What struck me was that someone out there was playing the game in opposition of his advice, and then striking out against the game because they were playing it wrong. The instructions Schafer provides are in essence a written form of the game's early lessons. I'm concerned that gaming's populace misinterpreted any of that and fought the Stage Battles in some sort of willy-nilly fashion.
I imagine the problem lies in gamers with real-time strategy game experience. They must have come across these points in the game and acted out on what they've been taught in the Starcrafts and Warcrafts of the world. And it's obvious that yes, this would cause you to think the game is somehow broken. If I played Super Mario Galaxy's racing bits like Gran Turismo, Galaxy would suck too.
What upsets me most is that these uninformed individuals are sharing their distaste, and somehow the word has gotten out that Brutal Legend is a sort of poor man's Warcraft. In turn, people are avoiding the game, as console RTS's have a tendency to not quite make the move from PC in the prettiest way. If you're out there, don't turn Brutal Legend away. Just think of your favourite game, and then think of someone telling you it was awful, because they couldn't play it with the Super Scope (hopefully you're favourite game isn't Yoshi's Safari, or this analogy will upset you further). Wouldn't that person be best described as a meat head?
Yes. Yes they wold. And meat head's don't deserve Brutal Legend anyways.


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