Since MadWorld's crater-causing arrvial on our fair planet, I've gotten myself into what any practical person would call a "weird game" mood.
Weird in a positive sense. Not in a hentai focused schmup, or a witch touching game.
No, by weird I mean game's that aren't perverse, but instead they house an odd amount of the freaky deaky.
So when I finished MadWorld, I wanted to bite back into that apple of surreal. Naturally, my mind turned to my unbeaten copy of Killer7 for the Gamecube. I still don't know why I never finished it, but I think in part it's because I found it to be one of those games I just have to play during the daytime. Pathetically, it wasn't even one of those psychological scares. No, instead it was because I didn't like how the game's antagonists would announce themselves: a boastful cackle.
I suppose, in summary, you could say I've been on more of a Grassshopper Manufacture/ Clover Studios kick. But that's far too focused, I wanted your mind to race as to what games I could be talking about.
Random Reader: "Dude, this dude's totally tripping out on Cho Aniki! What have I always said bro; if you're going to talk about something, make it Cho Aniki!"
So I said to myself, "Tyler, you're going to beat this game, and you're going to do it right quick." That's a big deal for me. Most gamers would spit on me for my "to be beaten" pile of games. If I were to place that collection opposite my assortment of completed titles on some kind of elephant sized scale, the crater caused it tipping in my shame's favour.
So I set out and beat Killer7. I really love Killer7. But that's not a recommendation, because I don't want to hear how awful it is down the road. If you don't want to play what is quite reasonably StarFox on mescaline, that's fine. Have fun with The Boreventures of Bore-us Borenouski.
But now that I've written down that I've completed Killer7, there's not much I feel comfortable saying about it. Because I don't really know what happened. I'm going to consult James Howells' plot analysis, as well as Hand in Killer7, the unedited version of the story Goichi Suda wanted to tell. In the mean time I'll just let my brain continue to cry as it lays on the floor.
But I couldn't stop at Killer7, I needed to keep the weird train going.
Noby Noby Boy quickly became an obsession. As someone who downloaded Bonzai Barber the other day, and a devout patron to the house of Peggle, I have no problem with these un-games. I made up that term because saying casual is pretty lame (and something I know I've been guilty of plenty of times, quote a time I used the term a get a prize).
So, when I wasn't shooting Power Ranger-esque heroes, I was eating my own butt. In Noby Noby Boy of course. I don't think it's possible to eat my own rear end. But for Noby Noby Boy, it's an everyday occurrence.
I have God Hand over in the corner, waiting for its turn aboard the Weird Train, and I can promise it's hopping on soon. Because my gaming sessions can hardly be deemed weird if I'm not spanking my adversaries.


I was there, and anyone interested should check out our podcast here...http://noquarter.podbean.com/2009/04/04/nitrobeard-episode-7/
Posted by: Tyler Ohlew | April 07, 2009 at 12:50 PM
"StarFox on mescaline" may be the single greatest thing you've ever said.
I'm going to make you a crown, like those ones at Burger King. Wait, I'm not sure it'll be glittery enough, so we'll sprinkle some magic on there.
Friday night, duder, we need to do some Nitrobeard madness! I want to ask you questions about MadWorld, and that'll be hard to do if you're not there. I'll seem a fool, Ohlew! A damned fool!
Posted by: Wes | April 02, 2009 at 05:13 AM