onIt's not to say as if this year's batch of games were terrible, but it's pretty easy to decide what I did and didn't like from this years Electronic Entertainment Exposition. Pickings were slim this time around.
But before I get to that, how about one man's opinion on E3 proper, and not it's games?
I've always loved E3, it was like an alternative Christmas where I would be given presents that I couldn't enjoy just yet. You could almost say it's like being handed a new RC car, but that the batteries are coming six months later. And it's for this reason that I still love E3. I'd be spoiled to say that I don't enjoy the odd announcement sprinkled throughout the year, it's always fun to have that one piece of information that you tell everyone. Whether they care or not. But E3 was like the Pop Rocks of trade shows, it was a huge explosion of great tasting fun. I cannot, to this day, sleep well the night before it all goes down.
And I didn't think this year was any different. What I see as the problem is the realization in the industry that E3 just isn't relevant anymore. It's not quite like a pair of Crocs, but it has begun to wear out its welcome. Like everyone knows, if you aren't announcing Halo 3 or its (perhaps impossible) equivalent, you're not getting heard, and this year proved that. It all comes down to competing for headlines. Each of the big three had their sure-fire-hit games on display, but we all knew of upcoming titles that would garner much more acclaim. But instead we got stuck with much smaller bangs than we're accustomed to. And why not? It's probably better to pick out some random day of the year to reveal Peter Jackson's Halo game than it is to premiere it during the years most congested week.
So did E3 suck this year? No, but it was different. I'm not sure if we're witnessing the evolution, or the deconstruction of the event, but as it stands E3's future is as mysterious the quality of an upcoming Sonic game.
So now that our upper and lower teeth have sunken through the bread of this E3 wrap-up sandwich, lets get to the meat and vegetables. Oh, and if you'd rather hear someone else's take of what wined and dined them, make sure to listen to the July 22 Oranjive Radio podcast. People be saying stuff on it.
How about we start with my award for developer who wasn't allowed to showcase their upcoming wares, even though they were primed and ready to? While I know Nintendo had more cooking than they had let on, this prize has to land at Bungie's feet. They put a lot of effort into the announcement, those count-down clocks don't create themselves! And because of there relationship with Microsoft, there's absolutely no way they went rogue and planned this all by themselves. I'm not even the biggest fan of Halo and I was excited to see what they were gonna do. There was a count-down clock, how could I not be ecstatic? Those never end poorly! It was Bungie themselves that told the world how bad they was hurtin'. They trashed the toys in front of a webcam, and posted an apology letter to all those who synced their watches for the whole affair. They need a prize like this to boost their spirits.
So what's my game of the show? It's tough because I don't want everyone to say “Oh, he's just saying that because of the graphics. I hope he gets syphallis for saying such things!” Why would you wish that on me? It's just a game! The reason I'm genuinely looking forward to Killzone 2 so much is that it really gets the ol' testes going. A problem with showing snippets from Resistance 2 is that the atmosphere plays a key role, you have this familiar locations that have been devastated by these beasts that don't seem to stop. That can really get in your heard as you wander through a crumbling road in Chicago. What Killzone 2 does so well is throwing you into a war, and it looks to me to be the first successor to Call of Duty 4, a game where you really felt in the shit. And the animation! My god the animation is pure splendor that is wasted on me. There's been some hiccups in past showings, but this year Guerilla Games really knocked it out of the park. It may be a bit presumptuous, but I think Guerilla had loftier ideas than what was achievable on the PS2. I'm sure many would love to say that about all their maligned games, but I believe K2 is that unveiling of what they have to offer. Can't wait.
Did you know that a game called Yumi's Odd Odyssey was announced for the PSP? Well, I didn't either. So, it's only natural that I bestow it with “Game from E3 that I didn't hear about until the next week.” It's a bit much to fit on a trophy, so I guess Yumi will wind up with a crown instead. I remember playing the Japanese demo on my PSP a couple months ago, and I was pretty interested by it. It was like a bizarre take on Bionic Commando. Robo-Hitlers are pretty bizarre, but fish that want nothing more than to eat you and excrete out one of those long, bubbly poos is pretty nuts. What I like most is that every stage has multiple exists, with each exit leading to a different stage than the others. So instead of one difficult route, there's a lot of different paths, as such you'll rarely feel like you're going the wrong way or getting there improperly.

I'm nervous to pick a favourite non-playable game. If only because others will surely haunt me down the line, saying that I sold them up the river with bad recommendations. Listen, I really though Kakuto Chojin was going to turn around! How was I to know about those Muslim chants? I'm going to have to cut the trophy in half for these guys, because there's no way I could decide between MadWorld and Bayonetta. Whichever game refuses to have the trophy halved is the truly deserving mother. MadWorld wins me over because of its other-worldly understanding of the Wii. Platinum Games really understand what appeals to people, even without themselves knowing just what that is. I never thought I'd like a black and white game, especially one laced with red blood. I'd have to wonder why people would be ripping off Sin City of all things. But MadWorld does things its own way, so much so that I'll now claim it was invented before Frank Miller penciled his first page. That'll show em. As for Bayonetta, the concept art we've seen puts the game in a more serious light than it really is. From the impressions I've read, it'd be like Ninja Gaiden if Team Ninja realized how god awful their enemies looked and purposely made fun of that fact. In short, Bayonetta has a sense of humour. The game's protagonist, whom I'm willing to bet is Bayonetta, has the best kind of hair around. It wraps around her as clothing, and goes on the offensive if its host is under attack. This is on top of the already much discussed gun shoes, so she has quite a repertoire at her disposal.


For my final award (and I say this because I may be gutted shortly thereafter), I provide Fat Princess with the title of “The game everyone wanted to be that cult success of the show, but really doesn't deserve it.” Don't get me wrong, it looked fun. Not too many games can blend Animal Crossing with Team Fortress 2 so successfully. But, I'm not sure it can stand among the likes of Echochrome, the critical darling of last year's E3. The problem lies with a premise that doesn't seem all that unique to me. If I wanted a game of capture the flag with a unique visual styling, I'd cross over to Team Fortress 2. And beyond that, I don't think Fat Princess has that much going for it. Sure, you can beef up your imprisoned princess to make her rescue all the more difficult, but I don't really think this alters the CTF element all that much. I think the reason FP is seen as E3's saving grace is that aside from it, what other game really snuck out to surprise people? Flower was great, but everyone knew it was coming. Rhythm Heaven was fantastic, but it too is a sequel to a game North American gaming journalists already blew their minds over. E3 2008 was starved for that cult game, but I don't think we had to settle on Fat Princess. It's just not that unique.

And with that, I bid adieu to E3. Hopefully this isn't the last time I get to pan games that I haven't touched and base my opinion entirely on reports from a third party.